Video Production Creative Direction Storyboarding Web3 Gaming 1.2M+ Views

SKATE NATION XL Trailer Storyboard, Creatives & Marketing — MBS Studios

Client
MBS Studios
Scope
Storyboard · Script · Production · Marketing
Views
1.2M+ Across Channels
Steam Wishlists
8,000+
Official Trailer — Watch Now
01 — Overview

The Brief

SkateNationXL is a Web3 skateboarding game developed by MBS Studios — a physics-based multiplayer experience with deep customisation and competitive gameplay. The challenge: launch the game to a global audience with a trailer that could generate hype, drive Steam wishlists, and build a community before release.

I led the end-to-end production process — from conceptualising the narrative and writing the script, to coordinating with external studios, managing timelines, and delivering the final trailer across platforms.

The result: a cinematic reveal that picked up 1.2M+ views across channels, coverage from IGN and major gaming outlets, 8k+ Steam wishlists, and a Discord community of 10k+ verified members.

Game Type
Web3 Skateboarding · Physics-based · Multiplayer
Studios Collaborated
Hocus Pocus Studios · Blue Gravity · Magic Media
Platforms
YouTube · Steam · Discord · Paid Ads
Role
Creative Director · Project Manager · Marketing Lead
02 — Scope of Work

What I led.

01
Storyline

Conceptualised the complete narrative arc — a cinematic reveal of a hyper-futuristic metropolis opening into fast-paced skateboarding gameplay.

02
Drive UGC Content

Designed a UGC strategy that generated 20+ organic review videos and community-created content across YouTube and social platforms.

03
Project Management

Led briefings, coordinated with studios, managed NDAs, contracts, budgets, and production timelines from brief to delivery.

04
Marketing Trailer

Oversaw final trailer output — motion graphics, gameplay reveal, and cinematic sequencing — optimised for multi-platform distribution.

03 — Production Process

How it
was made.

01
Briefing
Defined creative objectives, game USPs, target audience, and distribution platforms. Produced a full creative brief aligning the development team, marketing goals, and production partners.
Creative Strategy
02
Scripting
Wrote the full trailer concept script — scene by scene, from the breathtaking high-angle opening shot over a hyper-futuristic metropolis through to rapid-fire gameplay montage and multiplayer reveal.
Writing
03
Storyboarding
Created a 6-panel storyboard mapping out every key scene — camera angles, transitions, gameplay moments, and motion graphic overlays — before a single frame was produced.
Visual Direction
04
Coordination
Reached out to and onboarded production studios. Led meetings, shared creative briefs, negotiated budgets, and handled contracts and NDAs with Hocus Pocus, Blue Gravity, and Magic Media.
Production Mgmt
05
Delivery
Managed final delivery across YouTube, Steam, Discord, and paid ad channels. Coordinated launch timing with community announcements to maximise Day 1 impact.
Distribution
04 — Creative Direction

Trailer script
excerpt.

Scene 01 — Opening

The trailer opens with a breathtaking, almost dizzying high-angle shot. We're positioned impossibly high, looking straight down into a sprawling, hyper-futuristic metropolis. Towering gleaming skyscrapers pierce atmospheric clouds, bathed in the warm golden glow of a perpetual dawn or dusk.

Scene 02 — Introduction

Transition to a first-person perspective — the viewer placed directly onto the edge. We see the player's feet, clad in sleek high-tech footwear, firmly planted on a cutting-edge hover-skateboard. Below, the dizzying cityscape stretches endlessly, reinforcing the precarious height.

Scene 03 — Action

Without hesitation, the skater launches off the precipice. The camera follows as they plummet, the city rushing up at incredible speed. The board's unique hover capabilities become apparent — subtle energy trails emanating from its underside, showcasing our innovative movement system.

Scene 04 — Gameplay Montage

Rapid-fire footage of spectacular gameplay — grinding impossibly long rails, weaving through dense aerial traffic, performing tricks between closely packed buildings. A shot of multiple players racing side-by-side, emphasising the multiplayer and competitive elements.

05 — Collaborators

Studios we
worked with.

Hocus Pocus Studios
Animation · Motion Graphics

Brought the cinematic opening and in-game environment renders to life — responsible for the atmospheric city sequence and motion graphic overlays throughout the trailer.

Blue Gravity × Magic Media
Video Production · Post-Production

Handled gameplay capture, edit assembly, sound design, and final post-production polish — ensuring the trailer met broadcast quality standards for all distribution platforms.

06 — Results

The numbers.

Total Views
1.2M+
Across YouTube and social channels combined at launch.
IGN Skate.games G3 Media 10+ outlets
Steam Wishlists
8K+
Wishlists added on Steam within the launch window.
Discord Community
10K+
Verified Discord members — organic community built around the trailer launch.
UGC Content
20+
Organic review and reaction videos created by the community.
Paid Ads CTR
4%
Click-through rate on paid ad campaigns — well above industry average of 0.5–1%.
Media Coverage
10+
Major gaming publications and outlets covered the trailer at launch.
"

"I had the pleasure of working with Raghav during his time at MBS Studios and Fusion Games, and I was consistently impressed by his professionalism, creativity, and ability to take initiative."

Mandy Bhute — Chief Executive Officer, MBS Studios